Floor 1 Room 15

Thick cobwebs fill the corners of the room, and wisps of webbing hang from the ceiling and waver in a wind you can barely feel. One corner of the ceiling has a particularly large clot of webbing within which a human’s bone sit.

Refer to Floor 1 Room 15 passive perception check for information on pre-combat ambush.

Refer to Floor 1 Room 15 combat scene for more information on combatants, and their strategy.

Floor 1 Room 15

The World's End: A Post Apocalyptic Dungeon Crawl JeremyS JeremyS